01 / BRIEF
A real slot car driven from a VR headset, as if you were sitting in it. Camera on the car, controls over the air, and latency as the real enemy. Nobody needs this to exist. That is precisely the point: it is a telepresence problem small enough to hold in one hand.
02 / NOTES
Milestone one: drive the car from a computer through an ESP32. Then the camera feed, then the headset. Every step is a physical system talking to a digital one, which is where all the interesting failures live.
03 / STATUS
On the bench. Milestone one in progress.